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ToggleWe’ve all been there. You’re browsing itch.io, that glorious indie haven for tabletop RPGs, visual novels, and experimental games. You find a gem, something that screams your name, promising hours of adventure and imaginative storytelling. You click download, excitement bubbling… and then you see it. The file name: “game.pdf,” “final.pdf,” or, the dreaded “final1.pdf.”
Suddenly, your carefully curated downloads folder transforms into a chaotic sea of identically named files. Trying to find that specific RPG you were so hyped about becomes an exercise in frustration. Is it ‘game.pdf,’ ‘final.pdf,’ or maybe, just maybe, the elusive ‘final_final.pdf’? The struggle is real, and it’s a struggle that could be so easily avoided.
So, why do so many indie creators fall into this naming trap? There are a few possible reasons. Maybe it’s a simple oversight, a rush to get the project out the door. Perhaps it’s a lack of awareness about the importance of clear file naming conventions. Or maybe, just maybe, it’s a subtle form of rebellion against the corporate world and its obsession with detailed organization. Whatever the reason, the result is the same: a collective groan from RPG enthusiasts everywhere as they reach for the rename button.
But why is a good file name so important? It’s about more than just aesthetics. A descriptive file name allows you to quickly and easily identify the game you’re looking for. It makes it easier to organize your collection, to share games with friends, and to avoid accidentally overwriting files. In short, a good file name is a sign of respect for your players and their time. It shows that you care about the user experience, even beyond the game itself.
Fortunately, the solution is incredibly simple. Just name your files something descriptive! Instead of “game.pdf,” try “AwesomeFantasyRPG_v1.0.pdf.” Instead of “final.pdf,” go with “SpaceOperaAdventure_Rules.pdf.” Include the game’s title, the version number (if applicable), and a brief description of the file’s contents. It takes an extra few seconds, but the payoff in terms of user satisfaction is enormous.
So, to all the indie RPG creators out there, I implore you: please, name your files! Your players will thank you for it. It’s a small act of kindness that can make a big difference in their overall experience. And who knows, maybe it will even lead to more people playing your game, simply because they can find it in their downloads folder.
Over time I created a system for file-naming RPGs and other content. First, I put the name of the system, for example ‘Blades in the Dark’, next is the type of book, such as ‘Core Rulebook’, ‘Setting Book’, or ‘Adventure’. Last I include the version number if I know it and can find it. So the final file name becomes ‘Blades in the Dark – Core Rulebook v8.2’. This allows me to know what the file is about and its version when it’s listed alphabetically.
While descriptive file names are crucial, consider taking your organization to the next level with folders. Create separate folders for different game systems, publishers, or even genres. This will keep your collection tidy and prevent that overwhelming feeling of digital clutter. Consider cloud storage options, too, which often have superior search capabilities. Services like Google Drive or Dropbox can become invaluable allies in your quest for RPG organization.
Ultimately, the “game.pdf” problem is a minor annoyance, but it highlights a larger issue: the importance of user experience. Indie creators often focus so intently on the creative aspects of their work that they overlook the small details that can make a big difference. By paying attention to these details, such as file naming conventions, they can create a more polished and professional product that players will truly appreciate.
In conclusion, let’s all commit to better file naming practices. It’s a small change that can have a big impact, making the world of indie RPGs a little bit more organized, a little bit more enjoyable, and a little bit less frustrating. Now, if you’ll excuse me, I have a folder full of “game.pdf” files to rename…



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